Dev Blog #4
16th of January, 2019
A technical discussion about Server versus Client authoritative networking and True vs Non-True First Person characters.
An online multiplayer survival game set in the decades following the downfall of modern society to a deadly viral outbreak. Our goal is provide a balanced mixture of hardcore realism with the gameplay of a modern military shooter. A massive, open world with hardcore survival and combat elements, in depth environmental interaction, and terrifying, intelligent AI. Your goal is carve out your own space in this hostile world and decide whether or not to take part in a war that is raging between the rival factions that have taken over the land. Surviving means making alliances and taking what you need from opposing factions, whether that be skills, resources, or their lives.
Our inventory system is designed to utilize of the strongest elements of multiple unique inventory systems from several different genres and combine them into one in depth, intuitive structure that you can rely on to simply work.
Another hallmark of Breaking Point. An eclectic mix of modern and vintage weaponry is featured ranging from the simplest melee weapons to high powered hunting rifles, all heavily customizable. Projectile velocity, trajectory, object penetration, and power; all modeled to real world specifications for standard, hollow point, and overpressured rounds with the input of real world military personnel.
Our solution to an age-old problem that has plagued survival games. Too much loot and your game loses the tense survival elements becomes a trigger-happy battle royal. Not enough loot and it is simply not fun! Our custom dynamic loot system was designed specifically to solve this problem and create a balanced loot economy to maintain both hardcore survival and exciting PvP without compromising either.
Intelligent, nuanced, and highly dangerous; these are the characteristics that were previously impossible but are now well within our reach. Breaking Point's enemy AI will be a thrill for the PvE enthusiast while adding depth to PvP encounters. Enemies will include intelligent Hunters, massive Hordes, peculiar Scavengers, and extremely rare Predators that you'll wish you never saw.
A long time feature of Breaking Point taken to an exciting new level. Seven unique factions secluded in Strongholds spread throughout the world encompassing a broad range of play styles and alignments. Carry out everything from item gathering quests to targeted assassinations to earn your way forward. Unique skill sets and resources are made available to you with increasing usefulness as you progress and you may even wish to augment your capabilities by working for the enemy, but do so only at your own risk.
Completely redesigned for the new Breaking Point universe! Our treat to recover medical system is designed to fit into the Breaking Point survival world and will feature treatment ranging from herbalism and simple bandaging to full blown field surgery. But don’t worry, the system is carefully balanced to serve and enhance both PvE and PvP gameplay, not get in the way of it.
A beautifully vast landscape with a number of different environments to explore and lose yourself in. The Breaking Point map Kepinaos is a fictional territory containing lush forests, soaring mountains, and arid deserts, not to mention countless secrets to uncover! Climb trees, scale cliffs, or venture deep underground; an all encompassing world awaits!
A truly living world where the battle between mankind and the epidemic rages on all around you. Roaming hordes, vehicle crashes, AI skirmishes, and random dynamic encounters will keep you on your toes at all times.
You can rely on us to keep your gameplay experience safe (from the things that aren’t supposed to kill you anyway). Our commitment to staying one step ahead of scripters and hackers is unyielding. No mercy, no second chances.